A Tale of Sails 19
Merchants and marauders turn 6 continues. Selling the cocoa left enough money to upgrade to a galleon. Goodbye Fluyte. Port actions have some wiggle room to expound upon the story. In the spur of the moment I enjoy doing it but inevitably I miss something that later turns out to back me into a corner story wise. Where will an uneasy port leave me stuck this time.